

"It's something we know our fans enjoy," he said. Riley wouldn't say why the mode had been dropped, but hinted that it could return in the future. They weren't the most compelling event type - to win, you merely watched a bar at the top of the screen and pressed the right button when the cursor hovered over a green section. Curiously, Ghost Games has dropped the straight-line drag races that were prevalent in Payback.

When the sun is up, you'll be competing for cash in a series of race, drift and off-road events called the Speedhunter Showdown. Unlike previous entries, Heat splits its campaign neatly in two. To build up your cars and progress through the story, you'll need to compete at different times of the day. "If that's your cup of tea, you can do that." "You can take the heroic handling model from the beginning of the experience to the end," he explained. Your ride won't be specialized enough to dominate online, but it'll get you to the end of the story mode, Riley promised. Alternatively, you can build a "heroic" car that sits in the middle of this customization spectrum. "We've pulled those two apart as much as possible, so it's very clear to the player what they're building with their cars," Bryn Alban, the game's vehicle art director told Engadget. In Heat, any vehicle can be tuned for drifting or speed. Update your settings here, then reload the page to see it.Ĭars are no longer separated by class, either. This content is not available due to your privacy preferences. "There are no Loot boxes in Need for Speed Heat and there won't be," EA Community Manager Ben Walke wrote on Reddit last week. And the part improves the performance of your vehicle in the ways you would expect for that part."Īnd if you're worried about loot boxes, don't be. You get money, you buy the part you want. "So we're leaning much more grounded and straightforward.

"Speed cards were a little abstract," Riley Cooper, creative director on Need for Speed Heat, told Engadget. You no longer need Speed Cards, for instance, to upgrade your ride. Unsurprisingly, the new game is vastly different to Payback. The pressure is therefore rising around Ghost Games, the series' current steward, and its next entry, Need for Speed Heat. The last game to broach the 80 mark on Metacritic, Need for Speed Most Wanted, was developed by Criterion and released in 2012. Its successor two years ago, Need for Speed Payback, had an irritating upgrade system built around collectible Speed Cards. The 2015 reboot, simply titled Need for Speed, was criticized for its cringeworthy live-action cutscenes. The long-running Need for Speed franchise is stuck in a rut.
